
Introduction: Two Institutions Required in Every Watershed: Commodity Ecology and Civic Democratic Institutions. Read that link for an explanation. And this one about maintaining biodiveristy and the bioregional state.
No where is required to entirely reinvent the wheel. Related intimately to the book Toward A Bioregional State (2005), this PARALLEL blog will be a clearinghouse of interesting technologies and materials showing that the wider window of known possibilities that can be utilized, instead of reinvented, for institutionalizing sustainability materially, in a particular watershed.
Unlike most blogs, it will be associated with a permanent number of 71 updated threads--one for each of the human commodity choices, as follows:
1. textiles
2. dyes/colorants (murex, cochineal, synthetic chemicals, derived organic coal based chemicals)
3. building materials/tool construction
4. metals
5. garbage/garbage disposal
6. soils/dirt
7. drugs/medicines
8. infant food
9. animal based food
10. vegetable based food
11. mycelium based food (mushrooms)
12. insect based food
13. transport
14. pollinators (introduced bees where none exist; or in some cases required hand pollination, in vanilla for instance; ultrasound/birdsong pollinators)
15. fertilizers
16. herbicides/pesticides
17. mineral food (typically only one: salt, sometimes earth/clays/dirt)
18. preservatives (salt, smoke, sun-dry/dehydrate, chemical, sugared, vacuum sealed, pickled, dry freeze, etc.)
19. communication/transmission technology (voice/sound, paper, mud brick cuneiform, silk rolls, papyrus, digital computers, pony express, telephone/telegraph, smoke signals from fires, semaphore, electrified metals/conductors, electromagnets, etc.)
20. condiments/flavorings
21. scents/incenses/fragrances
22. purifiers/cleansers/concentrators (soap, water, membrane sieves, clays, diatomaceous earth, ultrasound, gas diffusion/heat, etc.)
23. protectants (paint, plastic, electroplate, glass, bulletproof glass, etc.)
24. retardants (asbestos, inflammable materials, deoxygenators, glass, etc.)
25. insulators (wool, ice, straw, fiberglass, rags, vacuums, solid glass, plastic, stones/marble, etc.)
26. abrasives (diamond dust, carborundrum, sandpaper, etc.)
27. lubricants
28. elastics (rubber, synthetic rubber)
29. coolants (ice, caves, chemicals, oils)
30. ambient heat (chemicals, caves, oil, hot springs, tallow, wood fires, antifreeze)
31. light/artificial light (sunlight, chemicals, oil (whale or abiotic), tallow, electricity/blubs, fire)
32. potable liquids (water, wine, sake, beer, cider, milk, tea, coffee, koumiss, etc.)
33. war materiels
34. energy (oil, solar, wood, nuclear, hydro/waterpower, charcoal, horse power, human labor, AC electricity, DC electricity, tides, zero-point technology, water based electrolysis engines, electromagnetic dynamos, etc.)
35. catalysts/mordants
36. energy storage (batteries, computer memory (a peculiar property of silicon only discovered in the 1950s), cynanobacteria (being linked as silicon substitutes in experiments) etc.)
37. aesthetics (brought into consumption simply because of perceived beauty, spirituality, and/or symbolism/ideology interests instead of a ‘material functionality’ prominent in many other consumptive positional categories)
38. musical instruments
39. toiletries
40. conductors
41. nonconductors
42. superconductors
43. semiconductors
44. environmental-proof/waterproof/airtight materials
45. adhesives
46. solvents
47. industrial tools/machine tools materials
48. tunneling/drilling materials
49. humans themselves as a ‘designed commodity’ (i.e., materials for those of eugenic bent, gene knowledge, etc.; or replaceable human parts whether transplants or cyborg machine substitutes like dialysis machines, artificial hearts, or artificial kidneys, etc.)
50. sense extensions (different from simply communications technology, actually going into human sensory areas that humans are ill equipped to do without aids of some sort)
51. calculation (human minds, abacus, computer, copper, silicon, superconductors, cynanobacteria, etc.)
52. software (from Jacquard’s loom to programmable Chinese textile machinery from the Later Han, etc.)
53. hardware
54. timekeeping (archaeoastronomy, moons, garden/plant clocks, calendars, mechanical clocks, water clocks, chronometers, Foucault pendulums, cesium atomic clock, etc.)
55. spacekeeping (string, plumb line, geodetic pyramid, compass azimuths, compasses)
56. climate manipulation (seeding, etc.)
57. money (state-financial decisions about money and exchange are equally a commodity and infrastructural issue influenced by the materiality of the commodity in question and politics of choice; local currency strategies, rice, metals/coins/bullion, paper, checks, digital transfers, stones, shells, salt, cider, cigarettes, etc.])
58. remediation (zeolite, recycling filtration, etc.; various types of water and soil cleansing technologies dependent upon physical characteristics of the materials utilized, learning options, etc.)
59. dentistry
60. stimulants
61. hallucinogens
62. intoxicants
63. narcotics
64. hypnotics
65. psychedelics/entheogens
66. anesthetics
67. chemically inert materials.
68. poisons/antidotes/purgatives
69. surgical tools
70. experimental models
71. antiseptics

[larger image]
Some people already working on this are those like William McDonough--working in a few 'cradle to cradle' materials. Clipped from the parallel book blog post on this topic:
We've seen the dystopian plan of the "World Bank's world". Here's William McDonough's version of a "cradle to cradle" world and of urbanization without wastes--where urbanization is intimately fitted to a particular landscape. We might even say urbanization fitted to support the ethnosphere durability that Wade Davis speaks of in his talk above. In McDonough's world, wastes become useful items back into the city with the aim for durability of "all time." Just so you avoid thinking this is some "pie in the sky" plan, he shows you some schematics of the already agreed upon plans to build twelve cities in China in a "commodity ecology" sustainable fashion.'

(McDonough hired by Chinese Government to build cities based on Cradle to Cradle, starting 2012)
When built as a model to us all, China once more may justify the title of Middle Kingdom, core of the world. This talk is only twenty minutes as well, though represents a lifetime of work in which many other similar ecological design projects are mentioned.
TEDTalks: William McDonough
20 min 11 sec
"Architect and designer William McDonough asks what our buildings and products would look like if designers took into account "All children, all species, for all time." A tireless proponent of absolute sustainability (with a deadpan sense of humor), he explains his philosophy of "cradle to cradle" design, which bridge the needs of ecology and economics. He also shares some of his most inspiring work, including the world's largest green roof (at the Ford plant in Dearborn, Michigan), and the entire sustainable cities he's designing in China."
However, to be more systematic with a larger view, commodity ecology requires integrating each of the 71 above in particular watersheds.
This blog will aid in creating a scalable model for use anywhere in the world based on interactions myself or others post It will obviously be based on noticing different climactic, material, and interactive requirements in different watersheds worldwide (i.e., even ones that are desert, for instance).
A great deal of the history of the world can be said to be 'bad material choices'. This may be for a variety of 'purposes', though two main purposes can be detailed. First, there is only the short term interest involved in commodity choices, which tends to yield externalities that destroy the biodiversity of particular areas.
Second, more nefarious is the history of intentionally forcing people to consume certain items and reducing their choices in the category--to gain political and economic power over citizens and consumers.
So let's ponder the project of an ideal watershed commodity ecology that will maximize human commodity choice, remove political clientelism, remove environmental degradation, and preserve local biodiversity. Though the ideal watershed would be a varied solution, the project of making any of them sustainable and closed loop involves pondering the social dynamics of different commodity productions, wastes, and local material and biota availability.
Janine Benyus's short talk may inspire how to learn ideas from natural interactions for commodity ecology interactions: what life with its "3.8 billion years of field testing" might teach in terms of human design. This is known as "biomimicry."
This might mean a biologist sits that the design table, or the engineers go out into the natural world to learn ideas. Benyus's short talk opening with the story on the resistant engineers is instructive, how they learned to apply an IDEA from an organism instead of simply utilizing materials and organisms. Benyus says of life: "3.8 billion years of field testing....These are solutions solved in context, and these are...conscious emulation of life's process...taking the design principles and learning something from it."
Janine Benyus shares nature's designs
Length: 23:24
"With 3.8 billion years of research and development on its side, nature has already solved problems that human designers and engineers still struggle with. In this inspiring talk, Janine Benyus provides fascinating examples of biomimicry -- the way humans mimic nature in the products we build and the systems we implement. And because the champion adapters in the natural world are, by definition, those that can survive without destroying the environment that sustains them, biomimicry can contribute to the long-term health of our planet."
From her described "heat, beat, and treat" of most current human commodity production (with 96% wastes and only 4% product on average), to an integrated 100% of products without wastes, since "life doesn't really deal with 'things', things divorced from their system." HER lucid points in the talk describe TWELVE PROBLEMATIC ASPECTS OF HUMAN DESIGNS in turning massive waste streams into metabolically sound arrangements--that we are dealing with right now.
THREE POINTS ON COMMODITY PRODUCTION AND BIODIVERSITY PROTECTION--IN COMMODITY ECOLOGY
1. Ideally, another strand here is that it deals with institutionalizing biodiversity in human uses, instead of leaving them out of the social human loop (like in utilizing native bees for pollination, for example). Once they have a social use, there is a systemic human desire to innately preserve them and their ecological interrelations. When the local biodiversity is integrated in commodity production, then humans take over--for their own self-interest and politics--the protection and representation of voiceless plants and animals that is in sync with them.
2. As a corollary, when they are integrated, areas of plants/animals/environments of local biodiversity that are left out of integration are less likely to suffer degradation if there is a closed loop of human commodity production that runs in a parallel track, to to speak, without 'leaks' of externalities that poison the area.
3. This blog may additionally be of use in rekindling such ecologically sound commodity relations in 'emergency recovery efforts' after natural or human disasters to aid in the organization of sustainability in destroyed and/or polluted communities and ecologies, to start out on a footing already thought of in terms of interactions.
Post away!
Note Bene: Ideally, this is a beta test for how to archive such information. Ideally, one would post one example only once, and then have a drop down list of all the numbers you could 'check' to make it appear in different sorted streams of the 71 commodity choices simultaneously--instead of having to post multiple instances of the same thing on each thread. This may require a design solution closer to a separate website with a database attachment (perhaps designed through Dreamweaver Ultradev).
Give me an email (or just post to this thread) if you know of something readymade, or if you want to be in on the website design issue.
One nice solution to direct posting over the internet is the self-categorization motif inbuilt into the left column of Portland Indymedia. There you can post once, though it allows the post to be instantly self-categorized in multiple ways, so it creates separate slowly amalgamating lists of many different self-categorized posts appearing in multiple places, though with only one post required.
- I've got another idea about users of the website capable of ranking such items for how well they like it,
- or how they could set up separate watershed filters on the idea it if is specifically to integrate a particular locality's biodiversity.
- or how particular watersheds could have open ended debates on what are their priority issues for solutions and/or integrations.
- and people could be notified by email when someone updates a particular thread they are watching, etc.